Diana Hamilton’s dreams
Gauss PDF is pleased to announce the publication of its 200th release: Alejandro Miguel Justino Crawford's Diana Hamilton's Dreams. Built with Unity, Crawford's video game immerses users in a nocturnal world populated by recordings of Hamilton recollecting several of her dreams ("I kept swimming over other peoples' bodies…"; "…they had big dollhouses full of candy and liquor…"). A spectral trail is generated by the user's path, slicing the dark as they traverse the poet's oneiric residue.
"a strangely magical game" -PC Gamer
"Crawford's game approaches the truth of dreams not necessarily through the neon visuals, but through the navigation and connection and layering of sounds and stories that, half-recognized, slip away when we try to tie them down." -Kill Screen